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The developer of Sea of Thieves, Rare, expressed enthusiasm upon launching a game for the PlayStation for the first time, highlighting the collaboration between the companies.
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“For the first time in our 40-year history, we’re developing for a Sony platform, which is extraordinary” said producer Joe Neate.
He revealed that the project was developed in secret, in collaboration with the Sony Interactive Entertainment (SIE).
The team was assigned to a secret section of the studio, with windows that blocked the view, ensuring that no one could peek in.
Rare received technical support from Sony
Neate, the producer of Sea of Thieves, shared with the The Guardian that there is cooperation with the Sony, highlighting the company's valuable support in optimizing the game for a new platform.
Despite the secrecy, rumors about the project began to circulate. The adaptation process for the PS5 It began months ago, and the most recent season, released in January for Xbox e PC, was already considering integrating players from those platforms.
In March, an offline mode will be implemented, eliminating the need for subscriptions on Xbox and PlayStation.
Sea of Thieves will be available for PS5 on April 30, and it is among the platform's best-selling titles.